Jorge_Most presented several new spirits and described their abilities. Halfpeel'd marked eliminations on the map and expanded its detection range with each level; Re-Pete accelerated the reload and could retrieve ammunition. Barry O'Fish reduced energy consumption when sprinting in water and obtained the slap effect upon reaching the maximum level. Exmarks revealed nearby treasure maps and "Wanted" posters, and generated a treasure map at the maximum level. According to what he wrote, Plundarrgh increased movement and pick speed when opening chests, while Chester could generate additional loot and negated fall damage. Wayfinder revealed nearby spirits and generated more loot in buried chests. Algas gradually recovered health in water, with greater healing per level, and Tintonio allowed diving into fishing wells to catch fish and additional loot. Lil’ Flacko created a small shockwave upon landing that repelled opponents. Happy dreams, which he described as a distant cousin of the Dream spirit, granted a random item per level and mythical loot at the maximum level. Jorge_Most also reported the return of the Fortune Spirit, which revealed nearby chests, and the cursed Spirit, which increased the chances of finding rare variants but caused water to damage the player. The Gold Spirit, available on November 12, granted additional XP for eliminations. Regarding quality of life changes, he wrote that the season's spirits could be viewed in numerical order and now displayed a seal indicating how they were obtained; the "View Info" screen explained the meaning of each seal. He also noted that the spirit mastery track was returning: mastering new spirits allowed obtaining lucky finders, golden Fireworks, and other Gizmo, and a new page would unlock each week in the Treasure tab of the hall. He added that the backpack accessory from the mastery vault improved with progress and that mastering 40 spirits granted the glider umbrella from the Navigator. #Videojuegos #Gaming #Espíritus (translated)


